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Become as gods? Ethical considerations for virtual reality

Become as gods? Ethical considerations for virtual reality

How to be a god: we might one day create virtual worlds with characters as intelligent as ourselves Virtual character may soon be smarter than us. Michelangelus/Shutterstock Richard A. Bartle, University of Essex Most research into the ethics of Artificial Intelligence (AI) concerns its use for weaponry, transport or profiling. Although the dangers presented by an autonomous, racist tank cannot be understated, there is another aspect to all this. What about our responsibilities to the AIs we create? Massively-multiplayer online

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Enhancing Diversity in the Games Industry

How can we improve diversity in the Games Industry? Diversity in the Games Industry is a pressing issue, namely because diversity across the creative arts is waning. Embracing diversity demonstrably improves the performance of businesses and creative output, as well enabling the Games Industry to have wider reach in the UK and abroad. Creative England have commissioned a report on social mobility in the creative economy and improving diversity within the creative industries. More specific to the Games Industry is a

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Workstation Computers

Workstation Laptops It is often the case that architects and designers, creatives, developers and IT administrators need a little more kick from the computers they use. Workstation computers are an effective way to offer a stable and efficient platform for you and your staff to work on. There are benefits and drawbacks to workstations which are primarily: cost, devices being possible single-point of failures in the event one is damaged or breaks, and finally re-usability given they use custom hardware.

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GameDev – Building a Toolbox

Why a GameDev needs a toolbox After you have chosen an engine you will likely need to consider the ecosystem which surrounds the platform. This ranges from your operating system to the the dev tools you will depend on over the course of your project. But why do you need a toolbox? Identifying the capabilities you need to successfully deliver your game is an exercise that should begin before you write a single line of code for your game. This can be through a detailed roadmap which explores

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GameDev – Making Stable Mobile Games

Where stability makes success Anything a GameDev makes is fundamentally built using software, and orchestrating the suite of software necessary to make a game is no small task. As a GameDev you may make tabletop games, or multiplatform software – your mobile game may implement Augmented Reality so it has roots both within and without the Metaverse (the ‘virtual world’). This still requires stable systems that work consistently and quickly for users. Tools are good but implementation is always a

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GameDev – Choosing an Engine

What do you want from a Game Engine? What Game Engine you choose to deploy and develop on is critical to the success – or failure – of your game. Because the Game Engine is the foundation of the rest of your assets, code and combined work of your studio, it is critical to look long and hard at this from the beginning. It may not be the most alluring part of an adventure, but the right shoes and socks

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GameDev – Building Games Faster

Production as a GameDev Being able to produce volume and quality as a GameDev will always be difficult. On the one hand you are building virtual built-environments, and on the other building a compelling narrative and aesthetic that will result in sales (or usage). This is where CI/CD and DevOps comes into play, by using Continuous Integration/Continuous Delivery you and your teams can work faster in a more efficient – and more fun – production environment. To learn more about

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GameDev – Getting the Foundations Right

For any GameDev – or indeed any business – it is important to get the foundations right. The right legal advice on your Intellectual Property, the right expertise to help build your assets, and the right platform to develop on. But what are the foundations of making good video games? By failing to prepare, you are preparing to fail. Benjamin Franklin Tweet The Operating System All of your software will be developed on an Operating System, this may seem obvious

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Where do you store your Intellectual Property?

The why and how of ensuring Intellectual Property is stored securely on your systems Recent developments in the software sphere demonstrate how your organisation’s intellectual property is undermined through the use of SaaS solutions such as GitHub. This piece by FOSSA explores how the GitHub Co-Pilot development tools are able to draw on your own projects to ‘share’ the expertise with other GitHub customers. This demonstrates the need for secure storage for commercially sensitive data to be stored on your own

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Making the most of smaller IT budgets with Enterprise Open Source

It comes as no surprise to many of us that organisations need more out of ever smaller IT budgets – faster and, more importantly, stable tools, methodologies and processes to help you succeed. Success is a very personal thing, every organisation has its own definition of what success looks like – scale or growth or profits? (Personally I as Director very much buy into the Be More Pirate approach to success.) How does a stretched budget square with the increasing

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